# Sound Kit Features — Every Way to Add Sound to Figma

> Every Sound Kit capability, one page each: browse and preview UI sounds, generate them with AI, trim and normalise in a real editor, score Figma Motion animations, audit a whole file for consistency, and export tokens and code for developers.

## Find & preview

Search, audition and shortlist sounds without leaving Figma.

- [Built-in sound library](https://systergon.com/sound-kit/features/sound-library) — Thousands of UI sounds, auditioned in place
- [Preview & A/B compare](https://systergon.com/sound-kit/features/preview-and-compare) — Audition candidates back to back before you commit
- [Find similar sounds](https://systergon.com/sound-kit/features/find-similar) — Start from a sound you like and get its neighbours
- [Family fit scoring](https://systergon.com/sound-kit/features/family-fit) — Check a new sound belongs with the ones you already use
- [Sound mood board](https://systergon.com/sound-kit/features/mood-board) — Collect the candidates before you decide
- [Suggestions from your selection](https://systergon.com/sound-kit/features/suggested-sounds) — Select a layer, get sounds that suit what it does
- [Connect external libraries](https://systergon.com/sound-kit/features/connect-libraries) — Search Freesound, Pixabay and your own catalogue in one place

## Make your own

Generate with AI, upload your own files, or sonify a selection.

- [AI sound generation](https://systergon.com/sound-kit/features/ai-generate) — Describe the sound you need and generate it
- [AI variations](https://systergon.com/sound-kit/features/ai-variations) — Several takes of one idea, then pick the best
- [Match a reference](https://systergon.com/sound-kit/features/ai-match-reference) — Make a new sound fit the ones you already have
- [Upload your own sounds](https://systergon.com/sound-kit/features/upload-own) — Bring your library in — and get told what is wrong with it
- [Sonify a selection](https://systergon.com/sound-kit/features/sonify-selection) — Turn a shape or colour into a starting sound

## Edit & polish

Trim, shape, normalise and layer sounds in a real editor.

- [Waveform editor](https://systergon.com/sound-kit/features/waveform-editor) — Trim, fade and shape a sound without leaving Figma
- [Effects rack](https://systergon.com/sound-kit/features/effects-rack) — EQ, reverb, echo and pitch — applied in place
- [Loudness targets (LUFS)](https://systergon.com/sound-kit/features/loudness-target) — One consistent level across every sound you ship
- [Spectrum & spectrogram](https://systergon.com/sound-kit/features/spectrum-view) — See what a sound is actually made of
- [Accessibility check](https://systergon.com/sound-kit/features/accessibility-check) — Catch sounds that are startling, harsh or fatiguing
- [Multi-track mixer](https://systergon.com/sound-kit/features/mixer) — Layer several sounds into one signature
- [Behaviour & state variations](https://systergon.com/sound-kit/features/behavior-and-states) — One sound, correctly wired for hover, press and disabled

## Sound for Motion

Read a layer’s actual Figma Motion timing and score it.

- [Motion inspector](https://systergon.com/sound-kit/features/motion-inspect) — Read a layer’s real interaction timing and easing
- [Animation Sync](https://systergon.com/sound-kit/features/sync-to-animation) — Match the length, the curve and the moment
- [Motion audit](https://systergon.com/sound-kit/features/motion-audit) — Find every animation on the page that has no sound

## Scale across the file

Audit, standardise and manage sound across a whole project.

- [Canvas scan](https://systergon.com/sound-kit/features/canvas-scan) — Find every sound in the file, on every page
- [Coverage graph](https://systergon.com/sound-kit/features/graph-view) — See your sound coverage as a map, not a list
- [Consistency report](https://systergon.com/sound-kit/features/consistency-report) — Three sounds for one job, and the volume drifting
- [Full audit report](https://systergon.com/sound-kit/features/audit-report) — Every sound problem in the file, in one document
- [Flow preview](https://systergon.com/sound-kit/features/flow-preview) — Play a whole journey and hear how it actually feels
- [Sound tokens](https://systergon.com/sound-kit/features/sound-tokens) — Name a sound once and reuse it everywhere

## Hand off & track

Ship tokens, code and docs engineers can actually build from.

- [Developer export](https://systergon.com/sound-kit/features/developer-export) — Tokens, code snippets and a handoff doc engineers can build from
- [Figma Variables sync](https://systergon.com/sound-kit/features/figma-variables) — Your sound tokens, living in Figma Variables
- [Git sync](https://systergon.com/sound-kit/features/git-sync) — Push tokens straight to GitHub, GitLab or Bitbucket
- [Sound style guide](https://systergon.com/sound-kit/features/style-guide) — The rules of your sound system, written down
- [Usage analytics](https://systergon.com/sound-kit/features/usage-analytics) — Which sounds are everywhere, and which are used once
- [Tonal profile & loudness compliance](https://systergon.com/sound-kit/features/tonal-profile) — What your whole sound system sounds like, measured
- [Bring your own storage](https://systergon.com/sound-kit/features/bring-your-own-storage) — Full-quality audio, hosted on storage you control

Page: https://systergon.com/sound-kit/features
